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[IN STAFF PICK!]SmartMath 2.1 is out now!!!

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What's this?

This asset makes easier the calculations.An example script,and a documentation included.

Features:

8 Classes and almost 200 calculating.

1.Maths

-Percentage
-Per Mille
-Average
-Maximum
-Minimum
-SUM
-Nth Root
-Triangle Perimeter
-Square Perimeter
-Rhombus...

[IN STAFF PICK!]SmartMath 2.1 is out now!!!

Landscape Builder - fast, powerful, flexible [version 1.1 released]

[Released] AVPro Video - complete video playback solution

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Version 1.1.0 - Released 11 March 2016

Powerful cross-platform video playback solution for Unity.

Native video playback on Android, iOS, OS X and tvOS (Apple TV) and Windows.
Even more platforms coming soon.

Features include:
  • One API for video playback on all supported platforms
  • Unity Pro 4.6 - 5.x supported
  • Up to 4K video (on supported hardware)
  • Fast flexible video playback
  • In-editor...

[Released] AVPro Video - complete video playback solution

[Released] - Kajaman's Roads

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Time for a road trip!!!
“Adrenaline packed drive on the best roads ever for Your game.”


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Roads is a unity asset. It provides a nice alternative to your run of the mill closed tracks. The roads are highly optimized smooth lines and low poly counts. There are many types of roads, from a narrow dirty one all the way to six lane highway. The asset is mobile friendly...

[Released] - Kajaman's Roads

[Released] Flight Kit - arkade-style flight simulator

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Feaures

• Includes COLR - a set of custom shaders for full control of colors.
• Optimized for performance. Runs smoothly on mobile and WebGL.
• Flexible airplane controls with quick button switch and three presets.
• Based on Unity's Aeroplane Controller which makes it compatible with everything included in the Standard Assets.
• Cool visual style that can be reused in any game.
• Designed to easily create new levels from included assets....

[Released] Flight Kit - arkade-style flight simulator

Event System - Dispatcher

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This is the official (long over-due) thread for the Event System - Dispatcher.

Event and message dispatching is a critical part of any game. Message dispatching ensures that game objects are able to communicate in a consistent, reliable, and efficient way. The Event System - Dispatcher (dispatcher for short) does exactly this.

animated fps weapons

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animated fps Weapons
RELEASED!!!!
link
video of the upcoming update=

AVK | Assault Vehicle Kit

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AVK is a system of modular components for bringing assault vehicle action to your Unity projects. The system is ready to use as is, but can be easily extended with your own custom components – be they vehicles, turrets, weapons, projectiles, impact prefabs and more.

Asset Store

Web Demo (version 1.1).

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AVK | Assault Vehicle Kit

Destructible 2D - The ultimate 2D destruction toolkit

Space Builder : Genesis - Spatial Environment generator

A* Pathfinding Project 3.0 is Released!

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Finally version 3.0 of the A* Pathfinding Project is released.
This is a rewrite of everything in the project. It's faster, more dynamic, extendable, easier to use (I hope) and better in any way! Documentation has also taken a big step forward and is now powered by Doxygen!

[EDIT] For people reading this post now. The system has been...

A* Pathfinding Project 3.0 is Released!

ONE MORE LINE - GAME

Mesh Materializer

Alloy Physical Shader Framework Version 3 For Unity 5

Uniblocks: cube-based infinite voxel terrain engine


AltSDK: SVG Tools - Drawing, IO, Transformations, Unity UI & NGUI Controls

AltSDK: HTML/CSS View & MigraDoc – easy create Professional Look Views/Reports with PDF & RTF export

AltSDK: OxyPlot, NPlot, ZedGraph, 3DPie - Professional Interactive Graph & Plot for Unity UI & NGUI

AltSDK: GMap.NET & OxyPlot - Interactive GIS, online maps, routing, markers, labels - UnityUI & NGUI

[REPRICED] AltSDK: AltAssets + AltGUI + AltOS + AltSketch + AltStudio (Frameworks, Editors..)

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