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Can't import available assets. (empty asset list)

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Hi there,

I just installed Unity (Unity Pro) and created a project. Now I wanted to import assets from list like "Eviroment" and "Vehicle" etc. But the list is empty. Only the entry "Custom Package..." is there.
On Unity Launcher (new project) a can select available assets. What's wrong?

At home all (standard) assets are available. (Personal Edition).
I see 2D, Vehicle, Enviroment, etc. But here in the Pro Edition the list is empty.

Also if I download assets from Asset Store, the assets...

Can't import available assets. (empty asset list)

NatCam - WebCam API

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Now you don't have to settle for the slow, lacking WebCamTexture API. The NatCam API provides access to device camera functions like high resolution previews (at high frame rates), exposure, focusing, zooming, flash, torch, photo capture, VR support, OpenCV support, and so much more. We used it in our upcoming project and it works absolutely great.

Get NatCam on the Asset Store....

NatCam - WebCam API

NatCorder - Video Recording API

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Get NatCorder on the Asset Store.

Hello all! Today, I am very excited to introduce an API that you will most definitely want to get your hands on. The NatCorder API is a lightweight, easy-to-use, full-feature video recording API for iOS and Android. With NatCorder, you can record...

NatCorder - Video Recording API

Arcolib - Augmented Reality Components

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Arcolib v1.0.0 beta has born!

A new powerful alternative to achieve augmented reality in Unity. It's easy to use, flexible and has a beautiful APIs for those who love the coding. If you are not a code fan don´t worry, Arcolib has integration modules to build your basic AR prototypes without a line of code. Here some remarkable features.

1 - Native core (written in modern C++) to increase computational performance.
2 - Detection and tracking of traditional fiducial markers.
3 - Support for...

Arcolib - Augmented Reality Components

Use Wordpress as your game's database

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Say hello to the new generation of online plugins for your Unity games!

If you have never used Wordpress before, don't worry. It is super simple to get started! Some web hosts offer 1 click installs of Wordpress. If your web host provides this option, simply install Wordpress that way. Alternatively, if you like doing things manually, just download it from here:
https://wordpress.org/download/ and follow the instructions to have a brand new website setup in minutes!

If...

Use Wordpress as your game's database

Voxel Importer

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https://www.assetstore.unity3d.com/#!/content/62914

About
Import "MagicaVoxel", "Qubicle" and Pixel art.
Animation your voxel character!

Features
- Skinned Animation support (Create skinned mesh)
- Frame Animation support (Swap mesh engine)
- Mecanim Humanoid support
- ScriptedImporter support
- Optimize low poly mesh
- Collada Exporter
- The source code is all C#
- All source code is included

Manual...

Voxel Importer

Advanced Input Field

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Upgrade Notes when upgrading from an earlier version than 1.6.0 to 1.6.0 or newer.:
Following files and directories should be removed before importing new package:
- Plugins/Scripts/Helper/PointerListener.cs

The format/structure has changed to support both Unity and TextMeshPro Text Renderers. This means that AdvancedInputField instances made with an earlier version than 1.6.0 are deprecated and should be converted with the included ConversionTool (located in the "Advanced Input...

Advanced Input Field

Fluidity - NextGen Fluid Dynamics - [ RELEASED ]

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** Fluidity Requires Unity Pro DX11 **

Announcing the release of my integrated fluid dynamics system for Unity. If you are interested in next gen style fluids like you are seeing in all the biggest new titles, then this is the tool for you.


Overview
Fluidity is a tool for creating realistic fluid simulations inside Unity. Using the tool you can populate your world with 100's of fluid systems, all updated and calculated in real time with performance...

Fluidity - NextGen Fluid Dynamics - [ RELEASED ]

[COMING SOON] ShaderOne - One Shader to Rule them ALL

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echoLogin's
ShaderOne [BETA]
Your personal all-in-one shader.

Created by Scott Host, a professional game designer/developer with over 30 years of experience working on hit titles like Raptor Call of the Shadows (1994), Demonstar (1999 - ZDNet shareware of the year ). He also worked for PopCap Games for 4 years. Scott has written shaders for various companies such as b.home shader for...

[COMING SOON] ShaderOne - One Shader to Rule them ALL

[RELEASED] Data Bind for Unity

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Hi there!

The first version of Data Bind for Unity is available in the Asset Store! Check it out now for a very low initial price and help me with your feedback to further develop it for your needs!


Introduction:
A clean separation between logic/data and visualization is a must-have, not only in software projects...

[RELEASED] Data Bind for Unity

[RELEASED] Pixel Platformer Engine - Responsive 2d Platformer Toolkit

[RELEASED] Curvy 2 - the ultimate spline solution

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You want smooth camera flights?
You want your player to follow a dynamic path?
You want mesh extrusions along curves? With objects cleverly placed on the mesh's surface?
What about moving your player or any other GameObject over that surface?
You want a fast, mobile-ready solution?
You want a battle-proven spline solution that can be seamlessly integrated in your custom...

[RELEASED] Curvy 2 - the ultimate spline solution

Kings - Card Swiping Decision Game Asset

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Ever wanted to create your own King/Dictator/Leadership or any other decision based simulation game? Here is the complete kit for this!



Features:
  • different decision / result types
  • unlimited number of stats/factions
  • persistent values
  • complex value system
  • Achievements
  • Highscore System
  • Life summarization (Game Logger)
  • Character Name Generation
  • Unity Ads support
  • Google Play Games...

Kings - Card Swiping Decision Game Asset

[RELEASED] Corgi Engine - Complete 2D/2.5D Platformer [new v5.1 : runtime character switch, etc]

[RELEASED] Quest Machine: Hand-Written and Procedurally-Generated Quests


[Released] Mecanim Callbacker

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View attachment 303550
Hi all!

We are a small independent team called “Holy Shovel Soft” and today we want to present to you an asset called “Mecanim Callbacker”. This asset was developed for our not yet announced game, but it’s growing up to be an independent product.
So, what is it? It’s complex and flexible solution for writing code which must work with Mecanim animator. This asset provides seamless, intuitive and useful way of writing code with tons of events and...

[Released] Mecanim Callbacker

[RELEASED] Horse Animset Pro 3

Toony Colors Pro+Mobile: Cartoon Shaders pack with lots of features!

[RELEASED] Enviro - Sky and Weather (Dynamic Sky and Weather System)

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Enviro - The complete dynamic AAA sky and weather solution!


Very easy setup:
Just drag-and drop into your scene and assign your main camera or use the runtime assignment features.

Profile System:

Enviro's new profile system makes tweaking your sky as easy as possible. Tweak settings in runtime and save to profile....

[RELEASED] Enviro - Sky and Weather (Dynamic Sky and Weather System)

InControl - input and cross platform controller support for Unity, made easy!

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InControl is an input manager for Unity3D that standardizes input mappings across platforms for common controllers. It is written in C# and strives to make it a snap to add controller support to your game with a simple, powerful API. All the heavy lifting of mappings are handled for you with dozens of controllers handled cross-platform, and more being added continually. Add virtual touch...

InControl - input and cross platform controller support for Unity, made easy!
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