Hi everyone,
For my own project I will allow endusers to upload their own 3D models. But these models are bound to be immense in terms of number of vertices and triangles. Some of them will have to be reduced, all of them will need reduced LOD levels for distant viewing and most of them will need many sub meshes to be combined.
Since many developers run into the same problems when they download some model from the internet or the asset store that often contain way too many vertices for its...
SimpleLOD - Generate LOD levels and combine (skinned) meshes
For my own project I will allow endusers to upload their own 3D models. But these models are bound to be immense in terms of number of vertices and triangles. Some of them will have to be reduced, all of them will need reduced LOD levels for distant viewing and most of them will need many sub meshes to be combined.
Since many developers run into the same problems when they download some model from the internet or the asset store that often contain way too many vertices for its...
SimpleLOD - Generate LOD levels and combine (skinned) meshes