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[WIP] LoS & Audio system

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Hi all,

I'm working on my next asset, a LoS and Audio hearing system.
Feedback is more than welcome!

What is it?
Many games use LoS (line of sight) to determine if a character or object is visible. This creates the illusion that enemies and characters can see the player and detect them.
At random a specified amount of vertices will be taken from the (skinned)mesh. Which will be used to validate if the object is visible.
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[WIP] LoS & Audio system

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