The first FlowField based Pathfinding tool for Unity. This tool is designed for pathing large groups of characters on both flat and overlapping 3D surfaces/worlds.
You can dynamically change the environment by making surfaces unwalkable or less diserable with the use of cost manipulation, both through code and painting on surfaces in the editor.
https://www.assetstore.unity3d.com/en/#!/content/53526
Features:
- Storing your world in a...
[Released] Unity's first Flowfield Pathfinder
You can dynamically change the environment by making surfaces unwalkable or less diserable with the use of cost manipulation, both through code and painting on surfaces in the editor.
https://www.assetstore.unity3d.com/en/#!/content/53526
Features:
- Storing your world in a...
[Released] Unity's first Flowfield Pathfinder