hi there!
The Shader replaces the built "first pass" terrain shader and gives you the possibility to use a colormap and different normal maps along with the standard detail maps in order to give your terrains a more lively look.
the shader supports
* 1 colormap which is used as basemap on far viewing distances and as underlay on close distances
* 1 terrain normal map covering the whole terrain
* 1 custom made and imported splat map controlling the the splatting of the detail maps
*...
ats Colormap terrain shader [RELEASED]
The Shader replaces the built "first pass" terrain shader and gives you the possibility to use a colormap and different normal maps along with the standard detail maps in order to give your terrains a more lively look.
the shader supports
* 1 colormap which is used as basemap on far viewing distances and as underlay on close distances
* 1 terrain normal map covering the whole terrain
* 1 custom made and imported splat map controlling the the splatting of the detail maps
*...
ats Colormap terrain shader [RELEASED]