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ats Colormap terrain shader [RELEASED]

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The Shader replaces the built "first pass" terrain shader and gives you the possibility to use a colormap and different normal maps along with the standard detail maps in order to give your terrains a more lively look.

the shader supports
* 1 colormap which is used as basemap on far viewing distances and as underlay on close distances
* 1 terrain normal map covering the whole terrain
* 1 custom made and imported splat map controlling the the splatting of the detail maps
*...

ats Colormap terrain shader [RELEASED]

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