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Movement / Time - Take complete control of both movement and time.

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Movement over Time allows you to hook into any object and run any value attached to that object through a sequence of changes over time. All you have to do is define the effect and then call Movement.Run.

Movement over Time can change the position, size, color, or rotation of any object. It works on UI objects like buttons, sliders, or...

Movement / Time - Take complete control of both movement and time.

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