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[TerrainEngine] Voxel Terrain : Smooth,Cubic,2D,Hexagonal Infinite Procedural Terrain

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TerrainEngine is a framework for procedural terrains or objects. It contains a robust core and fully customizable for all types of algorithms. TerrainEngine can be used for a multitude of projects, as infinite world, to dig into the ground and add a new dimension to your game, destructible objects, creating and customizing objects game, etc..

Features : (Language : C#, Unity 5)

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[TerrainEngine] Voxel Terrain : Smooth,Cubic,2D,Hexagonal Infinite Procedural Terrain

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