Hey,
I needed something better than the infamous (and so bad I'd rather disable AA than use it) FXAA so I ported SMAA to Unity. It's a clean port and uses the original, up to date implementation (2.7) code. It's fast and looks great, even when compared to MSAA 4x.
Tested with Unity 5+ (Personal or Pro). Works with the...
[FREE] Subpixel Morphological Antialiasing (SMAA)
I needed something better than the infamous (and so bad I'd rather disable AA than use it) FXAA so I ported SMAA to Unity. It's a clean port and uses the original, up to date implementation (2.7) code. It's fast and looks great, even when compared to MSAA 4x.
Tested with Unity 5+ (Personal or Pro). Works with the...
[FREE] Subpixel Morphological Antialiasing (SMAA)