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[Released] Pixul Physics 2D - Collision based trajectory

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Pixul Physics 2D
offers accurate, collision-based trajectory simulation and a customisable physics solution for 2D games.

Features:
  • Easy to use.
  • Display the trajectory as a dotted line using your own custom prefabs or as a solid line using Unity's Line Renderer.
  • Set the number of points along the trajectory.
  • Multi-directional gravity customisation.
  • Set the power with which you launch your object(s).
  • Define...

[Released] Pixul Physics 2D - Collision based trajectory

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