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FGear Vehicle Physics (Released)

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View attachment 346582
Introducing F-Gear Vehicle Physics
FGear is a custom vehicle physics solution for unity that helps you build arcade or semi-arcade style racing games. The package consists of a core module and some extra features that were used for making the demo scenes. It is mostly focused on 4 wheel cars but multi axle setups are also possible.

Asset Store : http://u3d.as/1pAg

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FGear Vehicle Physics (Released)

Ambient Sounds

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Welcome to the Ambient Sounds Unity Forum!

Ambient Sounds creates interactive soundscapes for Unity.

You can configure areas in your game to play back music and sounds to create an unique atmosphere for each region in your game. The playback system follows rules and requirements and allows your sounds to react to changes in gameplay.

The sounds and music you use in your project are organized into Sequences and Ambient Sounds shows you an overview over your games audio...

Ambient Sounds

Realistic FPS Prefab [RELEASED]

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The Realistic FPS Prefab is an easy way to implement the core features of first person games into your Unity projects with a few mouse clicks. Set up is quick and just requires dragging and dropping the FPS object into your scene and assigning a layer to collision geometry. The asset has been designed with a focus on keeping scripts simple and ensuring that motion and effects are smooth and glitch free. The Realistic FPS Prefab is a great learning tool and template for...

Realistic FPS Prefab [RELEASED]

[Released] Kinematic Character Controller

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Kinematic Character Controller a relatively low-level character controller solution that is not tied to any specific game genre and is made to be cleanly integrated into any project/architecture with as little friction or bloat as possible. Instead of using rigidbody physics, it uses a "collide and slide" algorithm that makes its movements perfectly fluid, precise and responsive. Note that its "kinematic" nature means that...

[Released] Kinematic Character Controller

[50% MAY MADNESS SALE] PlayMaker - Visual Scripting for Unity

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Hutong Games is pleased to announce Playmaker, a powerful visual state machine editor for Unity.

  • Realize your creative vision without knowing how to code! Unlock the power of Unity today!
  • Quickly make gameplay prototypes, A.I. behaviors, interactive levels, cut scenes...
  • Comprehensive documentation, tutorial videos, and an active community help you get started.
  • Programmers love Playmaker too - it's just fun to use!
To learn more visit the...

[50% MAY MADNESS SALE] PlayMaker - Visual Scripting for Unity

[RELEASED] UI Table

Mobile Ads - Simple way to integrate ads in your app

What Is On (Secret) Sale?

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I notice that some assets are temporarily at a reduced price, but aren't part of any "official" asset store sales event. The issue (if you can call it that) is that they are not cataloged anywhere, and you can only find them by word of mouth or serendipity.

What I propose is that this thread be used to announce any such sales. DO NOT post to this thread if it is an official sale, like 24-hour sale, madness sale event, Level 11, etc.

And when your special price has ended, please return to...

What Is On (Secret) Sale?

www.InfinityPBR.com - Troll Pack PBR (Coming Soon)

[BETA RELEASE] Amplify Impostors

Third person cover controller

the new asset store is slow, the personal area quite unuseable

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i understand that you are creating the ultimate asset store all web based.
but what we need is to browse without waiting 60 seconds (if not more) to see our bought assets, see what is updateable and eventually download the updates

it takes a lot to show the list (ok i have hundreds of assets maybe is this the problem?)
then i have to wait for all the status to be async loaded.. another 60 seconds.
then i have to sort by status (another wait)
then scroll down to the Update section.

luckily...

the new asset store is slow, the personal area quite unuseable

TENKOKU - Dynamic Sky

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TENKOKU - Dynamic Sky System for Unity 5
Tenkoku – Dynamic Sky brings completely dynamic high-fidelity sky rendering to Unity developers. There are no sky boxes or static elements, everything from the clouds to each individual star is it's own individual element with appropriate movement and behavior....

TENKOKU - Dynamic Sky

UMotion - Animation Editor

Desert vegetation volume 1 [Under Review]

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Hey guys,
We will soon release this set of vegetation.


Desert trees and vegetation volume 1 is a set of game ready assets for your next project. There is a large variety of vegetation with 37 trees and 17 vegetation prototypes. These assets are designed for Unity 2018 or later. Unfortunately support will not be provided for Unity versions prior to 2018. Includes a...

Desert vegetation volume 1 [Under Review]

[Released] MegaSplat, a 256 texture splat mapping system..

[Unity Icon Collective] Buried Memories Volume 1: Yggdrasil

Sinespace - A complete set of tools for building and publishing worlds

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Hi all and welcome!

Sinespace is a complete set of tools for building and publishing worlds.

Using Unity and the Unity Editor as our engine means we can achieve great graphical content with beautiful details worthy of a AAA title. Developers and content creators can jump straight in create incredible regions, clothing and fully scripted games using our SDK with ready-made tools at their fingertips.

We use lua as our scripting base, making it easy to design and program any type of game...

Sinespace - A complete set of tools for building and publishing worlds

[FREE] Fake Interiors package – Fully editable w/Amplify Shader Editor

NatCorder - Video Recording API

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Get NatCorder on the Asset Store.

Hello all! Today, I am very excited to introduce an API that you will most definitely want to get your hands on. The NatCorder API is a lightweight, easy-to-use, full-feature video recording API for iOS and Android. With NatCorder, you can record...

NatCorder - Video Recording API
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